MMA Combatives.

One Winner Takes All

What is MMA Combatives

COMPETITION ORGANIZATION
• This type of match is a continuous fight, that will only be interrupted by the
Central Referee when the score of a fault or warning is justified;
• During the match, the athletes must execute quality techniques where there
WILL NOT BE CONTROL of impact force.
WARNINGS
CATEGORIES
Athletes will be divided by weight and age.
Male and female athletes compete in different categories.
AGE DIVISION
• SENIOR – age 16 to 29 (16 and 17 must have a responsibility term signed by the
coach and parents);
• MASTER – over 30;
MMA COMBATIVES
WEIGHT AND CLASS DIVISION
MALE
Midle weight -70kg
Light Heavyweight -80kg
Heavyweight +80kg
Open weight +90kg
CHAPTER 3 SAFETY EQUIPMENT
COMBAT PROTECTIONS
Gum shield/ mouthguard
• Gum shields are COMPULSORY and must be previously approved by the
Arbitrage Committee.
• A round won’t begin unless the athletes have their gum shields placed.
• If during a round the gum shield gets out involuntary, the Central Referee will
stop the fight long enough so that the protection is cleaned and placed.
Groin and chest/brest protection
· Both groin and brest protectors (for female athletes) are COMPULSORY and must
be previously approved by the Arbitrage Committee.
MMA gloves
· MMA gloves in Knock Down are COMPULSORY and must be previously
approved by the Arbitrage Committee.
Shin guards
• Shin and foot guards (sock likely) in Knock Down are COMPULSORY and
must be previously approved by the Arbitrage Committee.
Uniform
• Athletes must wear jacket and pants of their uniform.
CHAPTER 4 LENGHT
MMA COMBATIVES
The match will be divided in:
• Eliminations – 2 rounds of 2 minutes each, with a 1 minute pause between them.
• Final – 2 rounds of 2 minutes each, with a 1 minute pause between them.
• (3rd round after Spilt Decision) If Required.

Rules and Regulations


• At FIRST foul, the Central Referee will give a WARNING to the athlete that
broke the rules.
• At SECOND foul, the Central Referee will award the first penalty point to the
athlete that committed the foul.
• At THIRD foul, the Central Referee will award the second penalty point to the
athlete that committed the foul.
• At FORTH foul, the Central Referee will IMMEDIATELY DISQUALIFY the
athlete that committed the fouls.
FOULS AND STRIKES THAT LEAD TO IMMEDIATELY DISQUALIFICATION
• Pushing or Throwing out of the matt. ( Disrespect)
• Intentional strikes with the head.
• Any kind of strike with the purpose to blind the opponent.
• Biting.
• Deliberately striking the groin area.
• Knee strikes or elbow strikes to the head.
• (including Coach) Disrespectful behavior towards the Central Referee,
Judges/Juries and /or the side referees.
• (including Coach) Swearing or the use of abusive language during the match.
• (including Coach) Address himself to the opponent to insult and provoke him.
• Knocking out or injuring his opponent after the referee has ordered the match to
stop for any reason.
An athlete can be immediately disqualified, if he persists in avoiding contact, spits out
the gum-shield intentionally or simulates a foul.

Code of Conduct

AWARDING OF THE FIGHTINHG
The match will end by athletic superiority, by points, by medical decision or when:
• one of the fighters is unable to fight or defend himself;
• one of the fighters hits the Tatami indicating that he does no longer support the
strike or he cannot proceed the fight;
• when one of the fighters says Mate;
• one of the fighters pass out;
• if there’s a Knock Out;
• if there is a technical KO;
• if it’s not possible to stop a bleeding in a fighters cut;
• one of the coaches troughs the towel;
• a fighter breaks the rules that lead to an immediately disqualification · a fighter
commits more than 3 fouls.
CHAPTER 5 PONTUATION/LEGAL AND ILEGAL TECHNIQUES
FORBIDDEN TECHNIQUES/FOULS
• Any kind of strike to the groin area.
• Any kind of strike with the purpose to blind the opponent.
• Intentional strikes to the head, throat or spine; · Biting.
• Intentional strikes with the head.
• Knee strikes, elbow strikes or hand strikes to the head.
• Projections that lead the opponent to fall on his head.
LEGAL/PERMITED TECHNIQUES Head:
● Leg techniques: Circular; Semi-hook; Descendent; Exterior; Spinning back hook
kick;
Chest:
● Fist and arm techniques: Direct; Hook; Uppercuts; Reverse; Elbow strike;
● Leg techniques: Circular; Frontal, Lateral, Semi-hook; Descendent; Exterior;
Spinning back hook kick; knee strike;
Legs:
● Leg techniques: Low-kick’s (interior and exterior); sweeps; knee strikes;
On the floor (only to the chest):
●Punches; elbow strikes, knee strikes. Strikes should be isolate and non-continuous.
MMA COMBATIVES
Keys/Chokes/Projections:
● Keys with the purpose of immobilizing or choke the opponent standing up; ● Project
the opponent into the floor.
● Keys with the purpose of immobilizing or strangle the opponent on the floor* *Once
on the floor the athletes have 15 seconds to do a key, in case that doesn’t occur in
the time limit. If the athletes don’t move, the central referee will intervene telling
to proceed the combat standing.
POINTS
● Well executed punches to the chest – 1 Point
● Kick’s to the chest and legs – 1 Point
● Elbow blows to the chest – 1 Point ● Knee blows to the chest – 1 Point
● Kick’s to the head – 2 Points
●Well executed projections – 2 Points
●Kick’s to the head in jump – 3 Points
Each judge will punctuate each round in a scale from 8 to 10. At the end, to declare a
winner, there will have to be at least 2 judges with a similar punctuation. Ex:
Judge 1 – 10 P. Athlete A
Judge 2 – 8 P. Athlete B
Judge 3 – 9 P. Athlete A
Winner: Athlete A
Any situations missing in this Regulation shall be resolved by the proof arbitration
responsible.
The Arbitration Commission reserves the right to amend this regulation until one
day before the competition starts.

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